Virtual Reality in Healthcare Market Size to Worth Around USD 33.8 Billion by 2027

Virtual Reality in Healthcare Market Size to Worth Around USD 33.8 Billion by 2027

Acumen Research and Consulting has announced the addition of the “Virtual Reality in Healthcare Market” report to their offering.

The Virtual Reality in Healthcare Market Industry Report 2030 is an in depth study analyzing the current state of the Virtual Reality in Healthcare Market. It provides brief overview of the market focusing on definitions, market segmentation, end-use applications and industry chain analysis. The study on Virtual Reality in Healthcare Market provides analysis of China market covering the industry trends, recent developments in the market and competitive landscape. Competitive analysis includes competitive information of leading players in China market, their company profiles, product portfolio, capacity, production, and company financials. In addition, report also provides upstream raw material analysis and downstream demand analysis along with the key development trends and sales channel analysis. Research study on Virtual Reality in Healthcare Market also discusses the opportunity areas for investors.

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The report provides key statistics on the state of the industry and is a valuable source of guidance and direction for companies and individuals interested in the market.

Virtual Reality in Healthcare MarketMarket Players as below:

The players profiled in the report include Atheer Inc, Augmedix, Inc, Firsthand Technology, Google, InTouch Technologies, Medical Realties, Microsoft, Mindmaze, Psious, Samsung, and others.

Market Segmentation:

Market By Component

Hardware

Software

Content

Market By Application

Pain Management

Education and Training

Surgery

Patient Care Management

Rehabilitation

Therapy Procedure

Post-Traumatic Stress Disorder (PTSD)

Market By End User

Hospitals and Clinics

Research Laboratories

Others

Table Of Contents:

CHAPTER 1. Industry Overview of Virtual Reality in Healthcare
1.1. Definition and Scope
1.1.1. Definition of Virtual Reality in Healthcare
1.1.2. Market Segmentation
1.1.3. Years Considered for the Study
1.1.4. Assumptions and Acronyms Used
1.1.4.1. Market Assumptions and Market Forecast
1.1.4.2. Acronyms Used in Global Virtual Reality in Healthcare Market
1.2. Summary
1.2.1. Executive Summary
1.2.2. Virtual Reality in Healthcare Market By Component
1.2.3. Virtual Reality in Healthcare Market By Application
1.2.4. Virtual Reality in Healthcare Market By End User
1.2.5. Virtual Reality in Healthcare Market by Regions

CHAPTER 2. Research Approach
2.1. Methodology
2.1.1. Research Programs
2.1.2. Market Size Estimation
2.1.3. Market Breakdown and Data Triangulation
2.2. Data Source
2.2.1. Secondary Sources
2.2.2. Primary Sources

CHAPTER 3. Market Dynamics And Competition Analysis
3.1. Market Drivers
3.1.1. Driver 1
3.1.2. Driver 2
3.2. Restraints and Challenges
3.2.1. Restrain 1
3.2.2. Restrain 2
3.3. Growth Opportunities
3.3.1. Opportunity 1
3.3.2. Opportunity 2
3.4. Porter’s Five Forces Analysis
3.4.1. Bargaining Power of Suppliers
3.4.2. Bargaining Power of Buyers
3.4.3. Threat of Substitute
3.4.4. Threat of New Entrants
3.4.5. Degree of Competition
3.5. Market Concentration Ratio and Market Maturity Analysis of Virtual Reality in Healthcare Market
3.5.1. Go To Market Strategy
3.5.1.1. Introduction
3.5.1.2. Growth
3.5.1.3. Maturity
3.5.1.4. Saturation
3.5.1.5. Possible Development
3.6. Technological Roadmap for Virtual Reality in Healthcare Market
3.7. Value Chain Analysis
3.7.1. List of Key Manufacturers
3.7.2. List of Customers
3.7.3. Level of Integration
3.8. Regulatory Compliance
3.9. Competitive Landscape, 2019
3.9.1. Player Positioning Analysis
3.9.2. Key Strategies Adopted By Leading Players

CHAPTER 4. Manufacturing Plant Analysis
4.1. Manufacturing Plant Location and Establish Date of Major Manufacturers in 2019
4.2. R&D Status and Application Source of Virtual Reality in Healthcare Major Manufacturers in 2019

CHAPTER 5. Virtual Reality in Healthcare Market By Component
5.1. Introduction
5.2. Virtual Reality in Healthcare Revenue By Component
5.2.1. Virtual Reality in Healthcare Revenue (US$ Mn) and Forecast, By Component, 2016-2027
5.2.2. Hardware
5.2.2.1. Hardware Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
5.2.3. Software
5.2.3.1. Software Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
5.2.4. Content
5.2.4.1. Content Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027

CHAPTER 6. Virtual Reality in Healthcare Market Revenue By Application
6.1. Introduction
6.2. Virtual Reality in Healthcare Revenue (US$ Mn) By Application
6.2.1. Virtual Reality in Healthcare Revenue (US$ Mn) and Forecast By Application, 2016 – 2027
6.2.2. Pain Management
6.2.2.1. Pain Management Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
6.2.3. Education and Training
6.2.3.1. Education and Training Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
6.2.4. Surgery
6.2.4.1. Surgery Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
6.2.5. Patient Care Management
6.2.5.1. Patient Care Management Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
6.2.6. Rehabilitation
6.2.6.1. Rehabilitation Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
6.2.7. Therapy Procedure
6.2.7.1. Therapy Procedure Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
6.2.8. Post-Traumatic Stress Disorder (PTSD)
6.2.8.1. Post-Traumatic Stress Disorder (PTSD) Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027

CHAPTER 7. Virtual Reality in Healthcare Market By End User
7.1. Introduction
7.2. Virtual Reality in Healthcare Revenue (US$ Mn) By End User
7.2.1. Virtual Reality in Healthcare Revenue (US$ Mn) and Forecast By End User, 2016 – 2027
7.2.2. Hospitals and Clinics
7.2.2.1. Hospitals and Clinics Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
7.2.3. Research Laboratories
7.2.3.1. Research Laboratories Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
7.2.4. Others
7.2.4.1. Others Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027

CHAPTER 8. North America Virtual Reality in Healthcare Market By Country
8.1. North America Virtual Reality in Healthcare Overview
8.2. U.S.
8.2.1. U.S. Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016-2027
8.2.2. U.S. Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016-2027
8.2.3. U.S. Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016-2027
8.3. Canada
8.3.1. Canada Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016-2027
8.3.2. Canada Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016-2027
8.3.3. Canada Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016-2027
8.4. North America PEST Analysis

CHAPTER 9. Europe Virtual Reality in Healthcare Market By Country
9.1. Europe Virtual Reality in Healthcare Market Overview
9.2. U.K.
9.2.1. U.K. Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016-2027
9.2.2. U.K. Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016-2027
9.2.3. U.K. Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016-2027
9.3. Germany
9.3.1. Germany Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016-2027
9.3.2. Germany Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016-2027
9.3.3. Germany Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016-2027
9.4. France
9.4.1. France Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016-2027
9.4.2. France Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016-2027
9.4.3. France Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016-2027
9.5. Spain
9.5.1. Spain Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016-2027
9.5.2. Spain Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016-2027
9.5.3. Spain Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016-2027
9.6. Rest of Europe
9.6.1. Rest of Europe Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016-2027
9.6.2. Rest of Europe Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016-2027
9.6.3. Rest of Europe Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016-2027
9.7. Europe PEST Analysis

CHAPTER 10. Asia Pacific Virtual Reality in Healthcare Market By Country
10.1. Asia Pacific Virtual Reality in Healthcare Market Overview
10.2. China
10.2.1. China Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016 – 2027
10.2.2. China Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016 – 2027
10.2.3. China Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016 – 2027
10.3. Japan
10.3.1. Japan Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016 – 2027
10.3.2. Japan Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016 – 2027
10.3.3. Japan Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016 – 2027
10.4. India
10.4.1. India Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016 – 2027
10.4.2. India Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016 – 2027
10.4.3. India Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016 – 2027
10.5. Australia
10.5.1. Australia Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016 – 2027
10.5.2. Australia Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016 – 2027
10.5.3. Australia Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016 – 2027
10.6. South Korea
10.6.1. South Korea Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016 – 2027
10.6.2. South Korea Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016 – 2027
10.6.3. South Korea Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016 – 2027
10.7. Rest of Asia-Pacific
10.7.1. Rest of Asia-Pacific Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016 – 2027
10.7.2. Rest of Asia-Pacific Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016 – 2027
10.7.3. Rest of Asia-Pacific Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016 – 2027
10.8. Asia Pacific PEST Analysis

CHAPTER 11. Latin America Virtual Reality in Healthcare Market By Country
11.1. Latin America Virtual Reality in Healthcare Market Overview
11.2. Brazil
11.2.1. Brazil Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016 – 2027
11.2.2. Brazil Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016 – 2027
11.2.3. Brazil Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016 – 2027
11.3. Mexico
11.3.1. Mexico Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016 – 2027
11.3.2. Mexico Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016 – 2027
11.3.3. Mexico Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016 – 2027
11.4. Rest of Latin America
11.4.1. Rest of Latin America Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016 – 2027
11.4.2. Rest of Latin America Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016 – 2027

CHAPTER 12. Middle East & Africa Virtual Reality in Healthcare Market By Country
12.1. Middle East & Africa Virtual Reality in Healthcare Market Overview
12.2. Saudi Arabia
12.2.1. Saudi Arabia Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016 – 2027
12.2.2. Saudi Arabia Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016 – 2027
12.2.3. Saudi Arabia Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016 – 2027
12.3. UAE
12.3.1. UAE Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016 – 2027
12.3.2. UAE Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016 – 2027
12.3.3. UAE Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016 – 2027
12.4. Rest of Middle East & Africa
12.4.1. Rest of Middle East & Africa Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016 – 2027
12.4.2. Rest of Middle East & Africa Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016 – 2027
12.4.3. Rest of Middle East & Africa Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016 – 2027

CHAPTER 13. Player Analysis Of Virtual Reality in Healthcare
13.1. Virtual Reality in Healthcare Market Company Share Analysis
13.2. Competition Matrix
13.2.1. Competitive Benchmarking of key players by price, presence, market share, and R&D investment
13.2.2. New Product Launches and Product Enhancements
13.2.3. Mergers And Acquisition In Global Virtual Reality in Healthcare Market
13.2.4. Partnership, Joint Ventures and Strategic Alliances/ Sales Agreements

CHAPTER 14. COMPANY PROFILE
14.1. Atheer Inc (US)
14.1.1. Company Snapshot
14.1.2. Business Overview
14.1.3. Financial Overview
14.1.3.1. Revenue (US$ Mn), 2019
14.1.3.2. Atheer Inc (US) 2019 Virtual Reality in Healthcare Business Regional Distribution
14.1.4. Product/ Service and Specification
14.1.5. Recent Developments & Business Strategy
14.1.6. Manufacturing Plant Footprint Analysis
14.2. Augmedix, Inc (US)
14.3. Firsthand End User
14.4. Google (US)
14.5. InTouch Technologies
14.6. Medical Realties
14.7. Microsoft (US)
14.8. Mindmaze (Switzerland)
14.9. Psious
14.10. Samsung
14.11. Others

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